Conflict in Loons, Continued

Overview

This tutorial shows how to build an asymmetric game. It assumes that you have already completed the Conflict I, Probability in Payoffs, and Stable Strategies tutorials and have a good understanding of payoffs and symmetric games. If you have not yet done those tutorials, you should go through Conflict I before continuing here. If you work through all examples in detail, this tutorial should take about 45 minutes. This tutorial also refers to the tutorial on Nash Equilibria (~30 minutes).

Introduction

In the Conflict I tutorial, you built a model of conflict over territories in loons. At the end of that tutorial, you learned that the model leaves out an important point — that a territory is more valuable to a resident male than it is to an intruding male.

The resident male has usually held his territory for several years and has found the best nesting site on it. When a new male takes over, he goes through that process again himself. This could take several seasons of trial-and-error, during which breeding may be unsuccessful.

How can we build a model that takes into account the difference in territory value to residents and intruders? There are different payoffs for residents and intruders, so we need a separate payoff matrix for each role, resident and intruder.

Symmetric games are those in which both players have the same strategies and get the same payoffs for them.
Asymmetric games are ones in which players have different strategies or get different payoffs for their strategies.

Asymmetric Hawk-Dove

Using just the Hawk and Dove strategies for now, this is what the matrices for loon conflict look like. As usual, each cell of the payoff matrix contains the payoff to the strategy on the left when played against the strategy above. In the matrix for residents, all payoffs are against intruders, while in the matrix for intruders, all payoffs are against residents.

Resident Payoffs:
Hawk (Intruder)Dove (Intruder)
Hawk (Resident)payoff to
resident hawk vs.
intruding hawk
payoff to
resident hawk vs.
intruding dove
Dove (Resident)payoff to
resident dove vs.
intruding hawk
payoff to
resident dove vs.
intruding dove
Intruder Payoffs:
Hawk (Resident)Dove (Resident)
Hawk (Intruder)payoff to
intruding hawk vs.
resident hawk
payoff to
intruding hawk vs.
resident dove
Dove (Intruder)payoff to
intruding dove vs.
resident hawk
payoff to
intruding dove vs.
resident dove

To show the logic of an asymmetric game, we gave each role its own payoff matrix above. In most textbooks, the two sets of payoffs are combined into one matrix and separated by commas as follows, and we will generally follow this convention from now on:

Intruder
HawkDove
Resident Hawk resident hawk vs. intruding hawk,    
    intruding hawk vs. resident hawk
resident hawk vs. intruding dove,    
    intruding dove vs. resident hawk
Dove resident dove vs. intruding hawk,    
    intruding hawk vs. resident dove
resident dove vs. intruding dove,    
    intruding dove vs. resident dove

The payoff on the left side of the comma is for the strategy and role to the left against the strategy and role above. The payoff on the right side of the comma is for the strategy and role above against the strategy and role to the left.

What is the simplest way to modify the old Hawk-Dove game to take into account the extra value that a territory has to its resident? Recall that the Hawk-Dove game has two variables, v (the value of the resource) and c (the cost of losing a fight), and the following payoffs.

HawkDove
Hawkv/2−c/2v
Dove0v/2

This symmetric game can be the basis for a new asymmetric game. Before filling in the payoff matrices, we need a new variable for the extra value that the territory has to its resident male. Let’s call it k, for the local knowledge held by the resident. Now the value of a territory for its resident is v + k, while the value of a territory to an intruder is v. (We could instead have chosen to have two different value variables, one for the the resident and one for the intruder. It makes no difference.)

First, let’s fill in the payoffs for the intruder:

Intruder
HawkDove
Resident Hawk
  ,  
  ,  
Dove
  ,  
  ,  
These answers give us the above payoff matrix. Payoffs to the right of the comma show the gain or loss to the strategy on the top when paired with the strategy on the left.
Payoff to an intruding hawk against a resident dove?

The answer is v. The resident concedes without a fight, so the intruder gets the territory. There is no cost, since there was no fight.


Payoff to an intruding dove against a resident hawk?

The answer is 0. The intruder concedes without a fight, so he gets nothing. However, there is no cost, since there was no fight.


Payoff to an intruding dove against a resident dove?

The answer is v/2. The resident and intruder are equally likely to win, so the average payoff is half of the full territory value to the intruder.


Payoff to an intruding hawk against a resident hawk?

The answer is v/2−c/2. Each hawk wins about half the time and loses about half the time, so the average payoff is v/2 (winning half the time) − c/2 (losing half the time).