Eventually, the instructor notes for each chapter will include: learning objectives, suggested activities, elaboration on further explorations, suggested answers for the questions, and more references. For now, these pages contain notes to myself, observations about the material, and to-do lists. I welcome suggestions from beta testers: please email me at rwytten@emory.edu (Bob Wyttenbach).
Could restructure this in terms of (0) Color (mixing), (1) Trichromatic theory (wavelength matching, cone activity, CVD), (2) Problem of yellow (afterimage, opponent), (3) Processing of color (McCollough, watercolor, others if I make them, refer to color contrast).
Give technical notes, e.g. sources for cone sensitivity, CVD filters, etc. Describe model behind opponent simulation. Explain how the three-wavelength simulation is done and why it's bogus, despite illustating the point.
An overall intro note for instructors should point out that some of the chapters are written tutorial-style but that all of these demos stand alone and can be incorporated into a class however they are useful, with or without my text. They can direct students to the Index of Links.